C++ was the first programming language I started learning when I was about 10 years old. Needless to say I didn’t get far, but I think in retrospect that’s kind of acceptable. When I was learning C++ for the first time I didn’t necessarily have a cause which kind of defeats the purpose of learning it in the first place. At that young of an age I didn’t think too much about it.
When I was 10, all I wanted to do is play video games. So I did for many years. But something wasn’t right. As I got older I noticed myself always come back to programming.
But this time I wanted to do something. A game, an application, a simulation, anything.
Many years later I graduated from George Brown College on April 21st 2017 with a 3 year diploma in Game Programming (T163). But I’m back where I started. I want to learn C++ again. We were taught C++ at GBC, but it wasn’t enough. We scratched the surface and once again didn’t manage to get far. We learned most of the basics and I got further than I did before, but it still wasn’t enough. At GBC we learned so many languages, so many game engines, so many things that we never really dove deep into any subject. It was up to the student to take initiative to pursue their dream. Over the 3 or so years at GBC I grabbed onto the Unity Engine and never let go. I made so many games, prototypes, projects, so many things that I’m confident I can use Unity & C# (MonoBehaviour) on a professional setting. If you are interested here are a couple of the games I made over the course of 3 years: https://adrian-miasik.itch.io/
It’s now May 13th 2017.
Here I am, sitting in front of my computer typing this up. I’ve had a small break after I finished school but I’m ready to try again. After many attempts and distractions I’m going to try again.
I’ll be going through the following book:
“Accelerated C++: Practical Programming by Example”
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